Digital afterlives: Tracing the resurrection process of dead online cultures

dc.contributor.authorSihvonen, Lilli
dc.contributor.authorVaahensalo, Elina
dc.contributor.departmentfi=Ei alustaa|en=No platform|
dc.contributor.orcidhttps://orcid.org/0000-0001-5293-6693
dc.date.accessioned2026-05-27T04:34:00Z
dc.date.issued2026
dc.description.abstractIn this article, we discuss the different dynamics of the resurrection process of “dead” online cultures and objects. We have previously defined four life phases of online objects (active, passive, zombie, haunting), and this article adds resurrection as activities which affect both alive and dead objects. We explore resurrection through three case studies: the Finnish online platform IRC-Galleria, short-form–video content platform Vine, and the gamified online community Habbo Hotel. Our findings are based on traces and evidence found on the web by using the clue method. We identify three distinct forms of resurrection process: the narrative resurrection, which never materialises; partial or resuscitative resurrection, where a passive object is revived; and complete resurrection of a dead object. Our approach focuses on theory and its applicability, while building on media archaeology, online culture, and social media studies.en
dc.description.reviewstatusfi=vertaisarvioitu|en=peerReviewed|
dc.format.pagerange117-136
dc.identifier.citationSihvonen, L., & Vaahensalo, E. (2026). Digital afterlives: Tracing the resurrection process of dead online cultures. Nordic Journal of Media Studies, 8(1), 117–136. https://doi.org/10.2478/njms-2026-0007
dc.identifier.urihttps://osuva.uwasa.fi/handle/11111/20452
dc.identifier.urnURN:NBN:fi-fe2026052755435
dc.language.isoen
dc.publisherNordicom Göteborgs universitet
dc.relation.doihttps://doi.org/10.2478/njms-2026-0007
dc.relation.ispartofjournalNordic journal of media studies
dc.relation.issn2003-184X
dc.relation.issue1
dc.relation.urlhttps://doi.org/10.2478/njms-2026-0007
dc.relation.urlhttps://urn.fi/URN:NBN:fi-fe2026052755435
dc.relation.volume8
dc.rightshttps://creativecommons.org/licenses/by-nc-nd/4.0/
dc.rights.copyright© 2026 Respective authors. This is an Open Access work licensed under the terms of the Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International Public licence (CC BY-NC-ND 4.0). To view a copy of the licence, visit https://creativecommons.org/licenses/by-nc-nd/4.0/
dc.source.identifier5491a790-3b1f-40b2-ae4c-f5e3127296fb
dc.source.metadataSoleCRIS
dc.subjectdigital afterlives
dc.subjectlife phases
dc.subjectmedia use
dc.subjectonline cultures
dc.subjectresurrection
dc.subject.disciplinefi=Viestintätieteet|en=Communication Studies|
dc.titleDigital afterlives: Tracing the resurrection process of dead online cultures
dc.type.okmfi=A1 Alkuperäisartikkeli tieteellisessä aikakauslehdessä (vertaisarvioitu)|en=A1 Journal article (peer-reviewed)|
dc.type.publicationarticle
dc.type.versionpublishedVersion

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