Why Is CryptoKitties (Not) Gambling?

annif.suggestionsgames|playing (games and sports)|digital games|games of chance|game theory|online games|markets (systems)|gambling games|exclusive rights|parallel publishing|enen
annif.suggestions.linkshttp://www.yso.fi/onto/yso/p6062|http://www.yso.fi/onto/yso/p14483|http://www.yso.fi/onto/yso/p22353|http://www.yso.fi/onto/yso/p5572|http://www.yso.fi/onto/yso/p13476|http://www.yso.fi/onto/yso/p22610|http://www.yso.fi/onto/yso/p1865|http://www.yso.fi/onto/yso/p3446|http://www.yso.fi/onto/yso/p12831|http://www.yso.fi/onto/yso/p27097en
dc.contributor.authorSerada, Alesja
dc.contributor.departmentfi=Ei tutkimusalustaa|en=No platform|-
dc.contributor.editorYannakakis, Georgios N.
dc.contributor.editorLiapis, Antonios
dc.contributor.editorKyburz, Penny
dc.contributor.editorVolz, Vanessa
dc.contributor.editorKhosmood, Foaad
dc.contributor.editorLopes, Phil
dc.contributor.facultyfi=Markkinoinnin ja viestinnän yksikkö|en=School of Marketing and Communication|-
dc.contributor.orcidhttps://orcid.org/0000-0001-6559-7686-
dc.contributor.organizationfi=Vaasan yliopisto|en=University of Vaasa|
dc.date.accessioned2020-09-28T07:38:00Z
dc.date.accessioned2025-06-25T12:43:46Z
dc.date.available2020-09-28T07:38:00Z
dc.date.issued2020
dc.description.abstractCryptoKitties (Axiom Zen 2017) is a pioneering blockchain-based game that disrupts the ‘classic game model’ (Juul 2003; 2013) in a way that turns it into a gambling web application. As previous research has shown, its mechanics are almost exclusively based on chance (Scholten et al 2019), and the rest is mostly speculation with game assets (Lee, Yoo and Jang 2019). This raises the question whether this game requires any skill, such as strategic planning. In my case study, I revisit the game system and perform a practice of playing it to differentiate between unpredictable (or “aleatory”, as in Johnson 2018) and decision-making points in the game. I argue that mapping the journey of a player should complement analysis of the game system to assess the balance between skill and chance in a better-informed manner.-
dc.description.notification© Alesja Serada. ACM 2020. This is the author's version of the work. It is posted here for your personal use. Not for redistribution. The definitive Version of Record was published in FDG '20 : International Conference on the Foundations of Digital Games, https://doi.org/10.1145/3402942.3402985.-
dc.description.reviewstatusfi=vertaisarvioitu|en=peerReviewed|-
dc.format.bitstreamtrue
dc.format.contentfi=kokoteksti|en=fulltext|-
dc.format.extent4-
dc.format.pagerange1-4-
dc.identifier.isbn978-1-4503-8807-8-
dc.identifier.olddbid12643
dc.identifier.oldhandle10024/11397
dc.identifier.urihttps://osuva.uwasa.fi/handle/11111/806
dc.identifier.urnURN:ISBN:978-1-4503-8807-8-
dc.language.isoeng-
dc.publisherACM-
dc.relation.conferenceInternational Conference on the Foundations of Digital Games-
dc.relation.doi10.1145/3402942.3402985-
dc.relation.ispartofFDG '20 : International Conference on the Foundations of Digital Games-
dc.relation.urlhttps://doi.org/10.1145/3402942.3402985-
dc.source.identifierhttps://osuva.uwasa.fi/handle/10024/11397
dc.subjectblockchain-
dc.subjectEthereum-
dc.subjectgame economies-
dc.subjectonline gambling-
dc.subjectonline games-
dc.subjectopen market-
dc.subjectvideo game ethics-
dc.subject.disciplinefi=Viestintätieteet|en=Communication Studies|-
dc.titleWhy Is CryptoKitties (Not) Gambling?-
dc.type.okmfi=A4 Artikkeli konferenssijulkaisussa|en=A4 Peer-reviewed article in conference proceeding|sv=A4 Artikel i en konferenspublikation|-
dc.type.publicationarticle-
dc.type.versionacceptedVersion-

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