Play with Money : The Role of Digital Games in Promoting Financial Literacy
| annif.suggestions | digital games|games|literacy|enterprises|educational games|adult education|game research|game education|international economics|game theory|en | en |
| annif.suggestions.links | http://www.yso.fi/onto/yso/p22353|http://www.yso.fi/onto/yso/p6062|http://www.yso.fi/onto/yso/p11405|http://www.yso.fi/onto/yso/p3128|http://www.yso.fi/onto/yso/p23092|http://www.yso.fi/onto/yso/p300|http://www.yso.fi/onto/yso/p21187|http://www.yso.fi/onto/yso/p38408|http://www.yso.fi/onto/yso/p16532|http://www.yso.fi/onto/yso/p13476 | en |
| dc.contributor.author | Sihvonen, Tanja | |
| dc.contributor.author | Serada, Alesja | |
| dc.contributor.department | fi=Ei tutkimusalustaa|en=No platform| | - |
| dc.contributor.faculty | fi=Markkinoinnin ja viestinnän yksikkö|en=School of Marketing and Communication| | - |
| dc.contributor.orcid | https://orcid.org/0000-0001-6559-7686 | - |
| dc.contributor.organization | fi=Vaasan yliopisto|en=University of Vaasa| | |
| dc.date.accessioned | 2021-01-25T12:23:56Z | |
| dc.date.accessioned | 2025-06-25T12:52:34Z | |
| dc.date.available | 2021-01-25T12:23:56Z | |
| dc.date.issued | 2020 | |
| dc.description.notification | ©2020 Authors & Digital Games Research Association DiGRA. Personal and educational classroom use of this paper is allowed, commercial use requires specific permission from the author. | - |
| dc.description.reviewstatus | fi=vertaisarvioitu|en=peerReviewed| | - |
| dc.format.bitstream | true | |
| dc.format.content | fi=kokoteksti|en=fulltext| | - |
| dc.format.extent | 3 | - |
| dc.format.pagerange | 1-3 | - |
| dc.identifier.olddbid | 13465 | |
| dc.identifier.oldhandle | 10024/11964 | |
| dc.identifier.uri | https://osuva.uwasa.fi/handle/11111/1067 | |
| dc.identifier.urn | URN:NBN:fi-fe202101252620 | - |
| dc.language.iso | eng | - |
| dc.publisher | DiGRA | - |
| dc.relation.conference | Conference of Digital Games Research Association | - |
| dc.relation.ispartof | Proceedings of the 2020 DiGRA International Conference: Play Everywhere : Tampere, Finland, June 2-6, 2020 | - |
| dc.relation.ispartofseries | Conference of Digital Games Research Association | - |
| dc.relation.issn | 2342-9666 | - |
| dc.relation.url | http://www.digra.org/wp-content/uploads/digital-library/DiGRA_2020_paper_342.pdf | - |
| dc.source.identifier | https://osuva.uwasa.fi/handle/10024/11964 | |
| dc.subject | business simulators | - |
| dc.subject | economic games | - |
| dc.subject | financial literacy | - |
| dc.subject | game economy | - |
| dc.subject | game history | - |
| dc.subject | simulation | - |
| dc.subject | simulators | - |
| dc.subject.discipline | fi=Viestintätieteet|en=Communication Studies| | - |
| dc.subject.yso | educational games | - |
| dc.title | Play with Money : The Role of Digital Games in Promoting Financial Literacy | - |
| dc.type.okm | fi=A4 Artikkeli konferenssijulkaisussa|en=A4 Peer-reviewed article in conference proceeding|sv=A4 Artikel i en konferenspublikation| | - |
| dc.type.publication | article | - |
| dc.type.version | publishedVersion | - |
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