Compare multimedia frameworks in mobile platforms
dc.contributor.author | Wang, Huaming | |
dc.contributor.faculty | fi=Teknillinen tiedekunta|en=Faculty of Technology| | |
dc.contributor.organization | Vaasan yliopisto | |
dc.date.accessioned | 2012-06-01 | |
dc.date.accessioned | 2018-04-30T13:51:33Z | |
dc.date.accessioned | 2025-06-25T16:26:27Z | |
dc.date.available | 2012-06-07 | |
dc.date.available | 2018-04-30T13:51:33Z | |
dc.date.issued | 2012 | |
dc.description.abstract | Multimedia feature is currently one of the most important features in mobile devices. Many modern mobile platforms use a centralized software stack to handle multimedia requirements that software stack is called multimedia framework. Multimedia framework belongs to the middleware layer of mobile operating system. It can be considered as a bridge that connects mobile operating system kernel, hardware drivers with UI applications. It supplies high level APIs that offers simple and easy solutions for complicated multimedia tasks to UI application developers. Multimedia Framework also manages and utilizes low lever system software and hardware in an efficient manner. It offers a centralize solution between high level demands and low level system resources. In this M.Sc. thesis project we have studied, analyzed and compared open source GStreamer, Android Stagefright and Microsoft Silverlight Media Framework from several perspectives. Some of the comparison perspectives are architecture, supported use cases, extensibility, implementation language and program language support (bindings), developer support, and legal status aspects. One of the main contributions of this thesis work is that clarifying in details the strength and weaknesses of each framework. Furthermore, the thesis should serve decision-making guidance when on needs to select a multimedia framework for a project. Moreover, and to enhance the impression with the three multimedia frameworks, a basic media player implementation is demonstrated with source code in the thesis. | |
dc.description.notification | fi=Opinnäytetyö kokotekstinä PDF-muodossa.|en=Thesis fulltext in PDF format.|sv=Lärdomsprov tillgängligt som fulltext i PDF-format| | |
dc.format.bitstream | true | |
dc.format.extent | 112 | |
dc.identifier.olddbid | 6665 | |
dc.identifier.oldhandle | 10024/6617 | |
dc.identifier.uri | https://osuva.uwasa.fi/handle/11111/9363 | |
dc.language.iso | eng | |
dc.rights | CC BY-NC-ND 4.0 | |
dc.source.identifier | https://osuva.uwasa.fi/handle/10024/6617 | |
dc.subject | Multimedia Framework | |
dc.subject | GStreamer | |
dc.subject | Stagefright | |
dc.subject | Silverlight Media Framework | |
dc.subject.degreeprogramme | fi=Master's Degree Programme in Telecommunication Engineering|en=Master's Degree Programme in Telecommunication Engineering| | |
dc.subject.study | fi=Tietoliikennetekniikka|en=Telecommunications Engineering| | |
dc.title | Compare multimedia frameworks in mobile platforms | |
dc.type.ontasot | fi=Diplomityö|en=Master's thesis (M.Sc. (Tech.))|sv=Diplomarbete| |
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