Mediation and the PandeTheatre : Digital performativity in the smart staging of Brilliant Mind

annif.suggestionstheatre (art forms)|new media|audience|interactivity|pandemics|performing arts|interaction|digital technology|set design|psychodrama|enen
annif.suggestions.linkshttp://www.yso.fi/onto/yso/p2625|http://www.yso.fi/onto/yso/p5575|http://www.yso.fi/onto/yso/p4280|http://www.yso.fi/onto/yso/p10823|http://www.yso.fi/onto/yso/p10121|http://www.yso.fi/onto/yso/p2850|http://www.yso.fi/onto/yso/p10591|http://www.yso.fi/onto/yso/p8567|http://www.yso.fi/onto/yso/p4110|http://www.yso.fi/onto/yso/p8366en
dc.contributor.authorKhattab, Mona
dc.contributor.authorElmeligi, Wessam
dc.contributor.facultyLinginno-
dc.contributor.orcidhttps://orcid.org/0000-0001-6277-4755-
dc.contributor.organizationfi=Vaasan yliopisto|en=University of Vaasa|
dc.date.accessioned2023-05-29T11:30:19Z
dc.date.accessioned2025-06-25T13:00:10Z
dc.date.available2023-05-29T11:30:19Z
dc.date.issued2023-03-08
dc.description.abstractOne of the negative impacts of the pandemic on creative culture is new limitations imposed on interactive performance in theatrical production. Producers resorted to digitality to explore the potentials of smart staging. A new play titled Brilliant Mind is a case in point for its innovative use of digital alternatives to maintain interactive performativity in what the producers describe as “live theatre in digital landscapes”. The play was digitally performed online in 2021, and members of the audience were allowed to digitally explore parts of the set and interact with characters. This paper examines the play’s use of digital performativity as a form of mediation for pandemic-era theatre by unpacking its digital interactive strategies. The authors offer a close textual and visual analysis of their experience as audience members in addition to employing theatrical principles of psychodrama, as well as concepts of affect theory as an approach to visual communication.-
dc.description.notification©2023 author and journal. This work is licensed under a Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International License. Articles submitted to MedieKultur should not be submitted to or published in other journals. Articles published in MedieKultur may be used (downloaded) and reused (distributed, copied, cited) for non-commercial purposes with reference to the authors and publication host. The authors and MedieKultur own the copyright to the published articles and reviews.-
dc.description.reviewstatusfi=vertaisarvioitu|en=peerReviewed|-
dc.format.bitstreamtrue
dc.format.contentfi=kokoteksti|en=fulltext|-
dc.format.extent23-
dc.format.pagerange50-72-
dc.identifier.olddbid18664
dc.identifier.oldhandle10024/15762
dc.identifier.urihttps://osuva.uwasa.fi/handle/11111/1310
dc.identifier.urnURN:NBN:fi-fe2023052949247-
dc.language.isoeng-
dc.publisherSammenslutningen af Medieforskere i Danmark-
dc.relation.doi10.7146/mk.v38i73.131306-
dc.relation.ispartofjournalMedieKultur-
dc.relation.issn1901-9726-
dc.relation.issn0900-9671-
dc.relation.issue73-
dc.relation.urlhttps://doi.org/10.7146/mk.v38i73.131306-
dc.relation.volume38-
dc.rightsCC BY-NC-ND 4.0-
dc.source.identifierScopus:8515397195-
dc.source.identifierhttps://osuva.uwasa.fi/handle/10024/15762
dc.subjectAffect-
dc.subjecttranscultural mediation-
dc.subjectinteractive theatre-
dc.subjectaudience participation-
dc.subject.ysopsychodrama-
dc.titleMediation and the PandeTheatre : Digital performativity in the smart staging of Brilliant Mind-
dc.type.okmfi=A1 Alkuperäisartikkeli tieteellisessä aikakauslehdessä|en=A1 Peer-reviewed original journal article|sv=A1 Originalartikel i en vetenskaplig tidskrift|-
dc.type.publicationarticle-
dc.type.versionpublishedVersion-

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