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Playful approaches to news engagement
(SAGE, 2020-05-14)
- article
From crossword puzzles and quizzes to more complex gamification strategies and serious newsgames, legacy media has long explored ways to deploy playful approaches to deliver their content and engage with the audience. We ...
CryptoKitties and the new ludic economy : how blockchain introduces value, ownership, and scarcity in digital gaming
(SAGE, 2020-02-20)
- article
This article analyzes specific characteristics of value created through digital scarcity and blockchain-proven ownership in cryptogames. Our object of study is CryptoKitties, the first instance of a blockchain-based game ...
Queering the Zombie
(Routledge, Taylor & Francis Group, 2019-07-23)
- article
This article starts with the observation that all monsters are created by humans and thus they serve specific cultural and sociopolitical purposes. The study is set to finding out, first, how the traditional figure of the ...