A Robotic Haptic Feedback Device for Immersive Virtual Reality Applications
Jiang, Keren; Piao, Xinlei; Al-Sada, Mohammed; Höglund, Thomas; Ranade, Shubhankar; Nakajima, Tatsuo (2019-01)
Jiang, Keren
Piao, Xinlei
Al-Sada, Mohammed
Höglund, Thomas
Ranade, Shubhankar
Nakajima, Tatsuo
Editori(t)
Novais, Paulo
Jung, Jason J.
Villarrubia González, Gabriel
Fernández-Caballero, Antonio
Navarro, Elena
González, Pascual
Carneiro, Davide
Pinto, António
Campbell, Andrew T.
Durães, Dalila
Springer
01 / 2019
Julkaisun pysyvä osoite on
https://urn.fi/URN:NBN:fi-fe202102154887
https://urn.fi/URN:NBN:fi-fe202102154887
Kuvaus
vertaisarvioitu
© 2019 Springer. This is a post-peer-review, pre-copyedit version of an article published in Ambient Intelligence – Software and Applications - , 9th International Symposium on Ambient Intelligence. ISAmI2018 2018. The final authenticated version is available online at: https://doi.org/10.1007/978-3-030-01746-0_17
© 2019 Springer. This is a post-peer-review, pre-copyedit version of an article published in Ambient Intelligence – Software and Applications - , 9th International Symposium on Ambient Intelligence. ISAmI2018 2018. The final authenticated version is available online at: https://doi.org/10.1007/978-3-030-01746-0_17
Tiivistelmä
The use of virtual reality technology has become popular in modern theme parks across the world. Attractions using virtual reality technologies offer highly immersive experiences as if people are really staying in fictional worlds that the theme parks like to create. Haptic feedback is an important piece in virtual reality, where it can increase the immersion and enjoyment, but most virtual reality attractions in theme parks do not offer enough haptic feedback. In this paper, we present HapticDaijya, which is a waist-worn robot capable of giving various haptic and tactile feedback on the torso, neck, face, arms and hands. We present the design and implementation of HapticDaijya. Then, we show a user study and analyze the results for investigating its feasibility. Also, we present preliminary evaluation results that gauged the user’s accuracy in distinguishing the locations of taps applied on the chest, as well as general usability and user acceptance.
Kokoelmat
- Artikkelit [3101]